When new versions are released, you will be notified by Microsoft that an updare is available in the store.  Depending on your Windows settings, you might receive the update automatically.  When you first play the new version, this page is displayed one time.

Version Changes

Version Date Contents Nov 29, 2018

Updated Features:

  • Game Locks. Certain games have always been locked from access until you win prerequisite games. After a request was received, we decided to relax these restrictions. With this version, playing a fame 50 or more times without winning it will also unlock. Aug 5, 2018

Updated Features:

  • Shuffling. We noticed that three deck games needed improved shuffling. So we updated the shuffle algorithm.
  • Game crash. Just the right flick, in just the right location, led to the game crashing. This is fixed.
  • Game help. Updated the help files for many games. No rule changes made. July 4, 2016

Updated Features:

  • Rule for Gate. Added a new rule to handle the game of Gate. You'll find it in the Canfields.
  • New Version.  After you upgrade the game engine, the first time (only) that you start the game this web page will pop up to tell you what is new in the version.
  • World Wide Scoring. Added a button on the main (Family level) scoring display that will take you to the web-site reports on world-wide game play.
  • Pile Background texts. Increased the size and intensity of text labels for the card piles.  Especially for the Foundation piles. Also moved pile type labels outside of the border so that they are visible even when the pile has cards.
  • Application Insights Removal Complete. The removal of Microsoft's deprecated Application Insights is now complete. World-wide scoring is now tracked on this website.
  • Bing Picture of the Day.  For new players, the Bing Picture of the Day is now the default gameboard background.  These images are very interesting and seem to all work well as background images.
  • Bing Background Info. If you right click on a background image it displays information about the image, but when you start a new game, the image changes but the info did not.  Now it does.
5.1.21 May 1, 2016

Updated Features:

  • Return of the right click! Back by popular request you may again right click on a card to see how many cards are under that one in the pile. This will display in the upper right corner of the card, but will disappear if you move the card.
  • We have removed Application Insights from the product and replaced it with our own equivalent. AI was a tool provided by Microsoft that is being removed. It provided information about application usage via an Azure web portal which was very helpful to understand what games people found most interesting. Eventually, with more feedback, the tool would also help us to tune games based people did. This capability is being replaced by own capabilities, which also allows us to show you the relevant data. We still do not capture who you are so there shouldn't be any privacy concerns. To get an idea of what interesting data we collect, check out the reports in the About menu. Note: the existing data includes a lot of test data and is not real. We'll remove the test data over time.
5.1.17 April 18, 2016

 Updated Features:

  • Added ability to double click on a foundation pile to play up all available table cards to that foundation pile.  This speeds up play late in the game.  Currently, it will only pull from face-up cards on the table piles, not the stock, reserve, talon, or hand.  It works left to right, but if a card plays it will continue the sequence on that pile before looking for more cards to play.
  • Added a link to the SolManSolitaire website in the help window.

 Updated Fixes:

  • Fixed the card-peek feature.  When you have too many cards in a table pile to display them all with the standard overlap, the cards at the top become more squished are you may not be able to see what they all are.  Additionally, if there are too many facedown cards, you can't tell how many there are.  So if you move the mouse over any of those cards, the card is supposed to peek out to the side; if face-up you can see what the card is and if face down you can slide the mouse/pointer up and count how many there are.  There was a bug when face down cards were present, causing some of the squished face-up cards to not move.  This has been fixed.
  • The Harp games contained a conflict in the rules that prevented the player from picking up a sequence of cards from the table to play to an empty table pile.  This is fixed, requiring changes in both the game engine and the game rules file.
  • The AgnesSolMan games proved too unlikely to be won, requiring an extremely lucky deal just to have a chance to win.  The rules were softened to allow the foundation capper (foundation base minus one) card to be moved to an empty space.  Without this change, the card would be unmovable if any card of that suit was covered by it on a table pile.  This is fixed, requiring both an engine and rule file change.
  • Hides the Flop button in FlipFlop when there are no more Flops available.
  • Fixed issue for new users.
5.1.13 4/2/2016

Updates for new issues:

  • Double Click in table area issue. Double clicking on a card from a table pile in a column who's pile number is greater than the number of foundation piles failed to work. This issue is fixed.
  • Double Click on talon added feature. Normally when you double click on the talon, the purpose is to play off the top card to the foudation. When the hand is empty, if the card does not play to the foundation we interpret it as an attempt to rotate the talon back to the hand (if allowed).
  • Information on Games Won in the Game Selection Dialog. While game wins and losses were correctly shown in the Statistics dialog, the game selection dialog also provides a subset of that information, and the infomation was not correct on the family display for the number of different games types won.  This was fixed, and information enhanced a little also.
  • Right Click on games in Game Selection Dialog. If you right click/tap on a game in the selection dialog, locked games would show the game help, but unlocked games would start, as if left clicked.  Now all games will display the game help on right click/tap.
  • Support for "Live Tile".  The live tile (the thing that you pin to the start menu) now has information about the last game played.
  • Support for Microsoft Hololens. Yes, for a mere $3000 (current suggested retail price for the Hololens) you too can play solitaire in the air!
5.1.11 3/29/2016 Initial "in store" version.  Thanks to our testers for the great feedback.


Issues fixes with Rule File changes only

A list of issues reported and resolved via changes to the cloud based rules definitions, which are delivered independently of the software.  You will need to stop the game if running, start and stop the app to save the updates.

Number Fixed Description
6 7/4/2016  Display changes for Pokeno.
5 7/3/2016 Added a new game called "Gate".  The game requires the soon to be released version.
4 6/23/2016 A number of game updates were uploaded to the server.  Waterloo, Vinyards, Quadrangle, and Blackhole, completing fixes to wrapping behavior when the base card is not an ace.
3 5/1/2016

Cleanup on a number of game rule files.  For the most part, these changes do not affect the display, only the help information which showed points subtracted for rotating the talon back to the hand when the game didn't allow it.  Some users would get confused looking at the game help when this occurred. 

In one case, Canfield_1_1 the rotation rule was altered.  The rule inadvertently allowed two rotations when it should not have allowed any.

2 4/2/2016 Emperor alternate game names were missing.
1 4/2/2016 Waterloo did not allow wrapping in the table area (if base card was a 5, a king would not play on an Ace).


Known Open Issues

A list of issues reported but not (yet) resolved.

Number Status Description
1 Open If you drag a card off-screen the display, the display can get messed up.  The "ghosted" copy of the card gets left on the screen and for any subsequent card moved it does the same. 
2 Closed AgnesSolMan and AgnesSolMan_2 are just too hard.  Most deals are unwinnable as any foundation capper card (a card with a value one less than the foundation) that is dealt to a table pile and covers any card in that suit can never be moved.  While this is per the original game description in Parlett, I will adjust the game to allow the capper card to be moved to an empty space in the next release (5.1.17)
3 Closed The card peaking (what happens when you move the mouse/pointer over a pile of cards) is not working right.  The intent is to allow peak on any cards that are not normally viewable due to squishing that happens when there are more cards than can fit.  The software did not account for facedown cards that might be in the pile.  This is fixed in the next release. (5.1.17)
4 Closed The Harp games are supposed to allow either a single leaf card, or a proper sequence of cards starting with King, to be moved.  Due to a conflict in rules, you can't move a King sequence, only a single King.  This will be addressed with a new rule in the next release (5.1.17).