||August 7, 2019
- Game Ranking Added scrollbar so all your game rankings may be viewed. Threw in a family average rank for good measure too.
||August 5, 2019
- New Ranking Feature! Because of the positive feedback on the global ranking feature in version 5.4, ranking has now been expanded for per-game also.
You should notice a new button on the card table with the "Star". This button will display ranking statistics for every game that you have played.
There are four ranking items for each game: Most Wins, Highest Win Percentage, Highest Average Score, and Highest Score.
In each case, you are shown your ranking against all other players around the world. So let's have some fun working your ranking toward #1. I think you'll have a tough time getting the #1 ranking in a lot of these games because Mary Jane is just that good!
- Game Changes! If you haven't yet played Zebra, check it out! This game was added in 5.4 and now has a slight rule change for filling an empty space.
- FamiliesAdded a description to the fly-out game picker that describes the family once you select one. This is mostly for new players that might start with the Arachnoid family and find it too hard.
- Score Saving We broke the saving of scores between rounds in version 5.4. You didn't loose your old scores, but we temporarily stopped saving the scores. This is now fixed. By the way, in case you didn't know this, Microsoft saves a copy of your personal score file up in Azure. If you replace your computer and use the same Microsoft Account when you acquire the game again, your scores will follow you. How awesome is that?
- Random Game The random game button was broken in the prior release. This is now fixed. This button will select a random game from those that you have not yet won.
- Arachnoids Fixed issue that prevented double-clicking on the hand/talon to rotate and spider. Previously you had to drag the Talon to the Hand.
- Shuffling Lowered the volume of the shuffles.
- Per-Game Rankings The scrollbar is missing in the new flyout. To be fixed shortly.
||July 24, 2019
- New Games! Three new games have been added. Two of these new games (ThirteenDown and Zebra) require the 5.4 update as new rules needed to be added to the game engine. The third game, "Amazon", did not require a new rule and thus may be played using the prior release software.
- Game Improvements: The rules for a couple of older games have been relaxed, as the games are so difficult that they have proved impossible, or nearly impossible, to win. These two games are Interchange_3, and TripleLine. For Interchange_3, the number of Tableau columns was increased from 8 to 10 to put more cards into view and give more opportunities to manipulate the cards. For TrippleLine, the ability to rotate the cards in the Talon back to the Hand was added (previously this was not allowed, you now get three runs through the Hand).
Meanwhile, all of the Arachnapobia games games have been made a little harder. These four games were not intended to allow multiple cards to be moved together, so the rules have been changed to only allow single card movement. This change makes the games appropriately challenging (and explains why the win percentages were too high previously).
All of these game improvements take effect without updating the software.
- Ranking: A global ranking system has been added so that you can compare your progress against others around the world. While we don't identify people, your computer stores information about the games that you played (displayed using the Scores button) and the Solman application will use this information to generate a calculation that represents your success. This value is sent to our server, along with a randomly generated identifier, and a global ranking is sent back. Your ranking may be seen in the main app interface (on the left), and also in the summary in the scores display. Finally, when you start the game your ranking is displayed as a notification.
- Notifications: We don't want to bother you, but the new rankings use Windows notifications. When you launch the application, your current ranking is briefly displayed. Also, when you end a game if your ranking improves you will also be notified.
- Help Improvements: Issues were fixed that omitted important information in the help files displayed by the game. Additionally, a link was added in each of these to the website page for the game, which often contains additional information. The concept is that the in-game help provides "just the facts" regarding the rules used in this game while the website often includes historical and/or advice in strategies for playing this particular game.
||Nov 29, 2018
- Game Locks. Certain games have always been locked from access until you win prerequisite games. After a request was received, we decided to relax these restrictions. With this version, playing a fame 50 or more times without winning it will also unlock.
||Aug 5, 2018
- Shuffling. We noticed that three deck games needed improved shuffling. So we updated the shuffle algorithm.
- Game crash. Just the right flick, in just the right location, led to the game crashing. This is fixed.
- Game help. Updated the help files for many games. No rule changes made.
||July 4, 2016
- Rule for Gate. Added a new rule to handle the game of Gate. You'll find it in the Canfields.
- New Version. After you upgrade the game engine, the first time (only) that you start the game this web page will pop up to tell you what is new in the version.
- World Wide Scoring. Added a button on the main (Family level) scoring display that will take you to the web-site reports on world-wide game play.
- Pile Background texts. Increased the size and intensity of text labels for the card piles. Especially for the Foundation piles. Also moved pile type labels outside of the border so that they are visible even when the pile has cards.
- Application Insights Removal Complete. The removal of Microsoft's deprecated Application Insights is now complete. World-wide scoring is now tracked on this website.
- Bing Picture of the Day. For new players, the Bing Picture of the Day is now the default gameboard background. These images are very interesting and seem to all work well as background images.
- Bing Background Info. If you right click on a background image it displays information about the image, but when you start a new game, the image changes but the info did not. Now it does.
||May 1, 2016
- Return of the right click! Back by popular request you may again right click on a card to see how many cards are under that one in the pile. This will display in the upper right corner of the card, but will disappear if you move the card.
- We have removed Application Insights from the product and replaced it with our own equivalent. AI was a tool provided by Microsoft that is being removed. It provided information about application usage via an Azure web portal which was very helpful to understand what games people found most interesting. Eventually, with more feedback, the tool would also help us to tune games based people did. This capability is being replaced by own capabilities, which also allows us to show you the relevant data. We still do not capture who you are so there shouldn't be any privacy concerns. To get an idea of what interesting data we collect, check out the reports in the About menu. Note: the existing data includes a lot of test data and is not real. We'll remove the test data over time.
||April 18, 2016
- Added ability to double click on a foundation pile to play up all available table cards to that foundation pile. This speeds up play late in the game. Currently, it will only pull from face-up cards on the table piles, not the stock, reserve, talon, or hand. It works left to right, but if a card plays it will continue the sequence on that pile before looking for more cards to play.
- Added a link to the SolManSolitaire website in the help window.
- Fixed the card-peek feature. When you have too many cards in a table pile to display them all with the standard overlap, the cards at the top become more squished are you may not be able to see what they all are. Additionally, if there are too many facedown cards, you can't tell how many there are. So if you move the mouse over any of those cards, the card is supposed to peek out to the side; if face-up you can see what the card is and if face down you can slide the mouse/pointer up and count how many there are. There was a bug when face down cards were present, causing some of the squished face-up cards to not move. This has been fixed.
- The Harp games contained a conflict in the rules that prevented the player from picking up a sequence of cards from the table to play to an empty table pile. This is fixed, requiring changes in both the game engine and the game rules file.
- The AgnesSolMan games proved too unlikely to be won, requiring an extremely lucky deal just to have a chance to win. The rules were softened to allow the foundation capper (foundation base minus one) card to be moved to an empty space. Without this change, the card would be unmovable if any card of that suit was covered by it on a table pile. This is fixed, requiring both an engine and rule file change.
- Hides the Flop button in FlipFlop when there are no more Flops available.
- Fixed issue for new users.
Updates for new issues:
- Double Click in table area issue. Double clicking on a card from a table pile in a column who's pile number is greater than the number of foundation piles failed to work. This issue is fixed.
- Double Click on talon added feature. Normally when you double click on the talon, the purpose is to play off the top card to the foudation. When the hand is empty, if the card does not play to the foundation we interpret it as an attempt to rotate the talon back to the hand (if allowed).
- Information on Games Won in the Game Selection Dialog. While game wins and losses were correctly shown in the Statistics dialog, the game selection dialog also provides a subset of that information, and the infomation was not correct on the family display for the number of different games types won. This was fixed, and information enhanced a little also.
- Right Click on games in Game Selection Dialog. If you right click/tap on a game in the selection dialog, locked games would show the game help, but unlocked games would start, as if left clicked. Now all games will display the game help on right click/tap.
- Support for "Live Tile". The live tile (the thing that you pin to the start menu) now has information about the last game played.
- Support for Microsoft Hololens. Yes, for a mere $3000 (current suggested retail price for the Hololens) you too can play solitaire in the air!
||Initial "in store" version. Thanks to our testers for the great feedback.